Included Tools

Pixel Vision OS includes built-in tools to help you create PV8 games. Each tool is registered to edit a specific Pixel Vision 8 file type. For example, if you open up the Color Tool’s info.json file, you’ll see it is set to edit color files.

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Pixel Vision OS includes the following built-in tools:

Tool

Edit Type

File

Color Tool

colors

colors.png

Image Preview

png

*.png

Installer Tool

installer

installer.txt

Music Tool

music

music.json

Settings Tool

settings

n/a

SFX Tool

sounds

sounds.json

Sprite Tool

sprites

sprites.png

Text Editor Tool

txt, json, info, lua

*.txt, *.json, info.json, *.lua

Tilemap Tool

tilemap, tiles

tilemap.json, tilemap.png

Workspace Tool

workspace

n/a

In addition to the built-in tools, you can also build your own. If a PV8 game is located in a /Workspace/System/Tools/ folder, Pixel Vision OS will attempt to register it with the file type it is associated with in the info.json file.

That means you can create or modify any of the built-in tools for your own specific needs. You can even have Systemfolders on disks and they will load on top of the Workspace drive if you want to run your tools from disks and not install them over the built-in ones.