Pixel Vision OS includes built-in tools to help you create PV8 games. Each tool is registered to edit a specific Pixel Vision 8 file type. For example, if you open up the Color Tool’s info.json file, you’ll see it is set to edit color files.
Pixel Vision OS includes the following built-in tools:
Text Editor Tool
txt, json, info, lua
*.txt, *.json, info.json, *.lua
In addition to the built-in tools, you can also build your own. If a PV8 game is located in a
/Workspace/System/Tools/ folder, Pixel Vision OS will attempt to register it with the file type it is associated with in the
That means you can create or modify any of the built-in tools for your own specific needs. You can even have
Systemfolders on disks and they will load on top of the Workspace drive if you want to run your tools from disks and not install them over the built-in ones.