After you create a new project, you can open up the Chip Editor to make more granular changes to a game’s
data.json file. Each chip can be clicked on and manually configured.
You can change the values of the chip or use a template from the tray on the left for pre-configured systems.
When you drag a new chip template over, you’ll be asked to apply the new values.
Once you select a new template chip, it will be visible on the board.
You can mix and match chips from different pre-configured systems or build something completely new from scratch. If you modify an existing template, the chip will show a custom icon indicating it has is something different.
Once you are done changing the chip values, don’t forget to hit save to write the changes back to the